Short technical papers and write-ups — some serious, some just for fun.
The math behind predicting a 3D mid-air interception in Rocket League, solved as a root-finding problem and proven with a zero-error Python simulation.
A practical rundown of the five activation functions that give neural networks the ability to learn anything beyond a straight line.
A from-scratch look at how Dijkstra's algorithm finds shortest paths — the relaxation step, why negative weights break it, and a heapq implementation.
Modeling the orbital mechanics and atmospheric re-entry physics of the Artemis II capsule's return to Earth, then simulating it in Python.
The Physics of Bio-Molecular Displacement and Master Control Protocols
Treating Ben 10's Omnitrix as a real engineering problem — mass-energy equivalence, thermal limits, and the Python logic behind Master Control.